Lo Mejor del Mes

Artista Destacado

Erwin Madrid de tan solo 32 años , nacio en Philipinas el estudio en el colegio de arte de sanfrancisco y en su ultimo semestre trabajo para PDi como artista conceptual e ilustrador quieres ver mas de su trabajo entrale aqui aqui

Ultimas Noticias

EL Mejor Tuto

10 nov 2010

Mapas de peso desde archivos de Collada y no sabes que hacer

te paso un script asi como el programa para que lo puedas usar te dejo las instrucciones aqui

Lightwave lscript and executable for loading weightmaps from Collada files so that bones will bind to the proper vertices. daeSkin2weight.exe reads a collada file and creates a text file in the same location. the text file contains the weight map information. daeSkinLoad.ls is an lscript to read the text file generated by the daeSkin2weight program and assigns the vertices to their weight maps. boneweightmap.ls is a layout script that sets the selected bones to use a weightmap with the same name as the bone.

Usage:

1.if the collada file does not load properly into lightwave, load it into blender3d(2.5 alpha) and export a new collada file
2.run the daeSkin2weight program and open the collada file. a text file will be created with the same name as the dae file but with a txt extension
3.load the collada file into layout to get both mesh and bones
4.load the resulting lwo file into modeler and run the daeSkinLoad script to load the weightmaps from the text file
5.load the updated object back into layout
6.run the boneweightmap script to assign the weightmaps to the corresponding bones

Note:

The executable won't work for files that have spaces in their path. so it won't work in paths like "C:\Program Files" or "C:\Documents and Settings\All Users"
Programa y script
recusos gratis para realizar pruebas

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